Sign up and create your
player profile as soon as possible.
Create a team and invite your mates.
You need at least 5 players.
Tell all your friends in your city
to build a team and join in.
Round One Prize
The first city to reach 100 ready teams will launch Round One, which will run for two months. Nine more cities will be allowed to join.
On the end date, the highest ranking team will be awarded a trip from anywhere in the world to see Ronaldo play a match.
Proceed to the FAQ for more details about Round One.
The football league that enables you to schedule and play matches with an incredible number of teams globally.
Created for true footballers, you can manage your player career, your team and your matches. It's available in the Web, with iOS and Android versions coming soon.
Take a look at some of the features available in The GAME.
The GAME is the biggest football championship ever!
Directly aimed at the universe of 270 million footballers globally who are ready to experience a truly revolutionary competition, The GAME allows Teams to challenge and be challenged by other participating Teams from all over the world.
The GAME is a real world 5-a-side football championship.
Although you use an online platform to manage your Players, Teams and Matches, the competition happens in the pitch with real Players, real Teams and real Matches!
The GAME is open to everyone who plays football. Amateur, Semi-Pro and Pro Players are all welcome.
Similarly, it is open to Women, Men and Youth Players.
The minimum age to join the championship is 15, but we're planning to make it open to other age categories in the future.
Because it's a non-organized competition, we don't put any limits on where the Matches are to be played. Teams from every country on the planet can participate as long as they have the minimum age requirements.
We are launching Round One as the first edition of the competition. It's limited in time and in scope. Only the first 10 cities reaching 100 teams of 5 or more players will join the inaugural league.
Round One is the first edition of The GAME by Ronaldo, the real football championship for real football players.
It will work as a beta allowing us to receive feedback from the first users and improve the platform.
A substantial number of teams is needed to ensure there are enough opponent options for matches.
100 teams per city seems to be a good starting point for challenges to start happening.
To be eligible for playing, a team must have a minimum of five active players. That's what we consider a ready team.
We planned for a 20th November 2013 launch. However, not one city met the minimum 100 ready teams requirement.
Round One will now launch when the first city reaches the 100 ready teams mark. After that, the following 9 cities reaching that mark will also make it into the first edition.
Exactly 2 months after launch. For example, if Round One starts on December 1st 2013, it will end on February 1st 2014.
We'll probably allow a few more cities to get into the competition, if they show a sizeable amount of ready to play teams.
For Round One, the winning team will get a trip from anywhere in the world to see a Cristiano Ronaldo match.
After Round One, prizes will be awarded on a regular basis to promote and incentivize the competition. We're also planning to find national, continental and world champions from time to time.
Yes! We'll be holding a final in Dubai.
For Round One, it's different and more details will be given during the competition.
Easy! You first have to sign up as a Player on our website, filling in all the required information.
After that, you are ready to create a Team and invite your fellow players into it. You can also accept invitations to play in other Teams.
A real photo is needed to validate your account. It's a requirement to prevent cheating, ensuring Teams are only playing with their own registered Players.
Players submitting fake, cartoonish or inappropriate photos will be suspended.
The GAME is a 5-a-side competition, meaning you can start competing with 5 Players in your Team. However, you can add up to 9 Players, including the Captain, to your Team. This allows you to play, even when one or more of your Team mates are unavailable for a match.
In order for a team to be active and allowed to start playing matches, it must have a minimum of 5 Players.
Round One of The GAME is going to be completely FREE!
We'll be providing more information on this subject by January 2014.
Because this is a grassroots competition, we don't enforce any rigid Match guidelines. Football is played all across the world, in different places, by different people and in different ways.
Teams are encouraged to follow a framework they're accustomed to, having clear notion that when playing against an unknown squad they might have to agree on a set of rules for the Match to proceed without any disturbances.
It's a 5-a-side competition and, by default, games should consist of two 20 minutes halves, but if Teams want to play it longer or shorter, with or without a referee, on the beach or inside a stadium, that's up to them to decide.
When we reach a Playoff stage, it will be an organized event with approved rules, venues and referees.
We advise you to check FA's Official Rules for Small Sided Football for more details.
The GAME League System was designed with two main concerns in mind:
ensure new entrants with the right skills can quickly climb the ladder
To keep it simple, here's how it works:
before scheduling a Match, each Team knows exactly how many points can be transferred (either by winning, loosing or calling it a draw) so that they can better decide which Teams to play against.
The amount of points transferred is proportional to the ranking difference between the two Teams.
The system is designed to avoid Teams with a substantial difference in ranking to challenge each other.
All Teams are encouraged to play regularly, otherwise they will start to loose points over time, until reaching the starting amount of 1000 points.
Moreover, always playing against the same Team will also substantially reduce the amount of points that can be transferred, in order to promote a high Match diversity.
The GAME includes a set of measures to ensure platform self-maintenance and stability while avoiding loopholes that could allow cheaters to rig the system.
We will be constantly monitoring for suspicious activity and will disqualify any Player and/or Team engaging in such behavior.
Fair play is a mainstay of The GAME.
The platform is designed to make it easy to identify and eradicate Teams consistently involved in bad behavior or any other unacceptable practices.
Whenever a Team is reported, either automatically by the system or by an opponent, they get 1 yellow card. After accumulating 4 yellow cards, the Team gets a red card.
Every Team has a Fair Play Index directly connected to their behavior in previous Matches. This Index is a function of the number of red cards and the number of Matches played.
Following is the list of actions firing a penalty:
Teams getting a red card are immediately suspended from scheduling more matches for 1 full week. Successive red cards will increase the suspension time. It will also give a Team less preference while presenting pairing options to other Teams.
Every time a Team reports another, both are penalized. This discourages fake reporting targeting a specific Team. In the long run, Teams with weak fair play will tend to get a worse fair play index.
Fair Play is of uttermost importance. Teams must keep in mind a bad FP Index will eventually prevent them from competing.
We also advise every Team to keep an eye on their opponent's Fair Play score to avoid unpleasant experiences.
It's really easy! Here's how it goes.
Every Team has two Match queues:
Each queue has 10 slots, meaning Teams can only have 10 Match processes going on at the same time. This forces Teams to regularly monitor the queues in order to maximize the number of football Matches and increase their chances of moving up in the rankings.
To compete, Teams can challenge other Teams for Away Matches, while receiving similar challenges from other Teams for Home Matches.
Away Matches - To find Matches, the platform includes a powerful and intelligent algorithm presenting Teams with the best possible opponents according to distance, ranking position, schedule availability, fair play and other relevant variables. Upon finding an interesting opponent, the Team sends a request for an away Match which ends up in this queue. Works like an Outbox.
Home Matches - When a Team sends a Match request to another Team, the latter will get the request into the Home Matches queue. Works like an Inbox.
Matches can have 5 different statuses:
Request - When a Team sends a Match request to another, the receiving Team can either accept or reject the Match. Accepting a Match will immediately start the scheduling process.
Scheduling - The scheduling process is always led by the Home Team captain. Upon checking the Away Team availability, he will suggest a date, time and venue for the Match to be held. The Away Team will either accept the schedule or ask for changes. There is a deadline of 60 hours for this process to end.
Awaiting Match - After scheduling, a Match will be in this status until one hour after the scheduled time for it to take place.
Match Results - After a Match is played, both Teams need to submit the results. This is also the moment to report a no-show, if that's the case. There is a 24 hour deadline for these results to be in agreement. If only a Team submits the results upon reaching the deadline, those are considered valid. On the other hand, if no agreement is found between both parties, the Match is deemed invalid and the Teams are penalized with a yellow card.
Report and Lineup - After the results, both Teams can report their adversary if they feel there was a lack of fair play during the Match process. Both Teams are also asked to confirm the opponent's Player lineup to ensure Teams are not cheating.
Any Team can cancel the Match at any time. However, this may fire a penalty for the canceling Team if the Match is already scheduled.
Deadlines are essential to keep the competition rolling and to instill accountability among Teams.
All matches must be scheduled to a date before or equal to 15 days from the moment the scheduling process starts.
Yes, it is. When looking out for new matches, you can choose the radius distance for the search. If you increase your radius to, say, 500km, you'll probably start to see Teams from out of your region. If you increase this number to 5000km, you'll most certainly find Teams from other countries as well.
It's all up to your Team to decide how far you're willing to go for a Match.
Of course! The GAME keeps track of every Player, Team and Match.
Stats like number of Matches played, Wins, Draws and Losses are included for every Player and Team.
Attributing goals to specific Players after a match is also highly encouraged if you want to keep it on record, although not mandatory.
Additionally, there's 3 very important performance metrics in The GAME:
Match Diversity - a factor between the number of different opponents a Team played against and the total number of Matches played
No worries. Just send us an e-mail, ask on Twitter or on Facebook, and we'll answer your question directly. If it's a valuable question to everyone, we'll add it to the FAQ too.
Due to the high volume of messages we get every day, we cannot guarantee a reply to everyone, but we'll do everything to keep this FAQ updated, answering all the most relevant questions.